3/13/2023 0 Comments Paddle folder designer![]() ![]() In the color picker, choose the color black, with RGBA values of (0,0,0,0). This lets us change the color that will be visible on the edges of our screen if the background isn’t big enough. Next, click on the Background property of the Camera. This will zoom in slightly on our background. In the Inspector, under the Camera component, change the Size to 3. We need to make two small changes in our Main Camera to take care of that. When we’re playing our Pong game, it’s actually possible that our background won’t be big enough to cover the whole screen. The camera object controls how we see the game world (or “Scene”, in Unity terms). Select the Main Camera object in your Hierarchy pane. ![]() Next, we need to make some changes to the Main Camera so that our game will look nicer. In the Sprite Renderer component, click the dropdown menu for Sorting Layer and choose our new Background layer. Now re-select your Background object in the Hierarchy pane so that it will show up in the Inspector again. This makes it so that anything on the Background sorting layer will appear behind anything on the Default layer, which is exactly what we want. Change its name from ‘New Layer’ to ‘Background’, then click and drag our new layer above the Default layer. The Inspector pane should now look like this:Ĭlick the + icon to add our new layer. Go to Sorting Layer, and click Add Sorting Layer. We want to make sure the background actually renders behind our other sprites, and does not accidentally appear on top of them. Now look at the Sprite Renderer component. This will make it look better in our game. Select your Background, now in the Hierarchy pane, and you should see it show up in the Inspector pane like this:įirst, up at the top of the Inspector under Transform, change its scale to (0.75, 0.75, 1). If it’s not centered, use the Inspector pane to set its Transform Position to (0, 0, 0). It should appear in your Scene view, and be centered by default. It should now look something like this:Ĭlick and drag the Background image from the Project pane into the Hierarchy pane, just below Main Camera. Select all of these files, then click + drag them into the Project pane at the bottom of your Unity window. Once you do, you’ll see a folder called unitypong-assets, which will contain a set of images, fonts, and other assets that we’ll be using today. Remember that Unity Pong assets file that we downloaded? Now’s a great time to unzip that file. You’ll see how this helps us in just a bit. It also tells Unity to import images as Sprites instead of Textures. First off, it sets up our game camera so that everything is viewed from a 2D perspective. Setting up Unity in 2D mode does several things. Once the project has been created, you should see a 2D grid appear in the Scene view. Set the slider for Enable Unity Analytics to Off. Name the Project something like ‘Pong Game’. (If the Unity editor is already open, click File > New Project instead.)Ĭlick ‘New’. Now we can start setting up our project! Open Unity and follow these steps:įrom the welcome screen, click Projects. It contains images and other assets that we’ll be using in this tutorial. Let’s get started! Step One: The Setupįirst, download this Unity Pong assets file. You have a reset button so you can play again You have a set of side walls that you hit to score You have a ball that bounces off walls and paddles You have a set of Paddles that go up and down It will only take you about two hours to complete the tutorial, and at the end you’ll have made your own version of Pong! Step Zero: The Designįirst, let’s think about the pieces and parts of Pong – the individual “mechanics” (the rules and features of the game) that we’ll need to program. No prior experience with Unity or C# is required. We’re going to be using Unity 2018.1 or later, and we’ll use C# as our coding language. Note, July 2018: Updated for Unity 2018.1 However, for your personal comfort we request that you bring your own pair of garden gloves!įor more information contact team leader Robert Figueroa at. Due to the outdoor activity, it is recommended all volunteers wear a hat, sunscreen, and insect repellent, plus bring their own water and snacks.Proper attire is a t-shirt and pants - things you do not mind getting dirty!.The event is open to caring neighbors, but minors must be at least 15 years of age!.There is plenty of free parking in the park. The team meets in Delevoe Park, 2520 NW 6 St, Fort Lauderdale, FL 33311. Help us to remove trash and make new friends. ![]() They collected anything from tires, to fire extinguishers to the kitchen sink. for trash from the North Fork of the New River. In just twelve months volunteers removed over 13,500 lbs. Paddle With A Purpose Waterway and Shoreline CleanupĮvery Third Saturday (except in April and October, when it is part of our major service days on the LAST Saturday)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |